Education
Ph.D. Computational Media, University of California, Santa Cruz
Dissertation: Simulating Accident Scenarios with Realistic Driver Behavior Models for Autonomous Vehicles
Dissertation: Simulating Accident Scenarios with Realistic Driver Behavior Models for Autonomous Vehicles
2018 – 2025
M.Sc. Computational Media, University of California, Santa Cruz
Thesis: CogMod: Simulating Cognitive and Perceptive Limitations in Human Drivers
Thesis: CogMod: Simulating Cognitive and Perceptive Limitations in Human Drivers
2018 – 2023
B.Sc. Computer Science and Engineering, Bangladesh University of Engineering and Technology
Thesis: An Improved Dead Reckoning Approach for 2D Top-Down Multiplayer Car Racing
Thesis: An Improved Dead Reckoning Approach for 2D Top-Down Multiplayer Car Racing
2012 – 2017
Research & Professional Experience
Graduate Researcher, Computational Media, UCSC
- Developed tools for autonomous vehicle (AV) simulation such as CogMod, JunctionArt, and CruzWay.
- Modeled human driving behavior to create realistic AV testing scenarios.
- Published research in IEEE and SAE journals on AV testing, cognitive modeling, and procedural generation.
2018 – 2025
Teaching Assistant, Computational Media, UCSC
- Mentored students in over 15 classes including Game Design, AI, and Capstone projects.
- Delivered lectures, designed assignments, and supported students in Unity, Unreal, and Phaser engines.
2018 – 2025
Co-founder & Game Developer, Portbliss Inc., Bangladesh
- Developed culturally significant games like Heroes of 71 and Mukti Camp with 30M+ downloads.
- Developed enemy NPC and AI system, game mechanic, and in-app purchase store.
2015 – 2018
Skills
- Programming Languages: Python, C++, C#, JavaScript, SQL, Bash
- Game Engines: Unreal Engine, Unity, Phaser.js
- Simulation Tools: CARLA, SUMO, OpenDRIVE, OpenSCENARIO
- Machine Learning: PyTorch, scikit-learn, TensorFlow, Reinforcement Learning
- Data Tools: Matplotlib, Pandas, NumPy, OpenCV
- Development Frameworks: Docker, Kubernetes, Flask, Git